How Clash of Clans Became The most Popular MMO Games
Whether you play games on the smartphone or otherwise, maybe you have found out about the widely used MMO game called Clash of Clans. Readily available for iOS and Android, Clash of Clans is one of the longest running, most favored game for smartphones. Initially released in USA and Canada in 2012, Clash of Clans has become played by an incredible number of active users worldwide. So how did they become very popular amid a huge number of available games in this saturated market of smartphone apps?
The important thing on their success is user satisfaction. The overall game happens to be satisfying to play. And it is not just the nice ratings it from critics during its launch, yet it's even the options boasting it offered its players.
The overall game can be played in both single player and multiplayer mode. And there is a a key point to notice. Unlike other games available, mafia wars just isn't devoted to one part only. It simultaneously supports both single player and multiplayer. You may choose to not play the two gameplay modes. This gives users flexibility and choice. Something people always want, regardless if playing a MMO game. For many who do not know, MMO is the term for Massive Multiplayer Online, which is the type of game Clash of Clans is.
Maybe you have heard of Dota 2? It is a worldwide sensation for gamers. It's very big that every year billion dollar tournaments are held, known as e-sports. But Clash of Clans is restricted to your smartphones only. But it is a huge game. The creators in the game, Supercell, generate huge amounts of money in cash just out of this game, although it's a free-to-play game.
So, if it is a free-to-play game, so how exactly does it attract vast amounts? The answer is flexibility. The overall game gives users the pliability to try out it totally free, but there is also a paid option, which isn't mandatory. If you need to prosper in the game, you can buy in game currency, known as 'gems'. These 'gems' work as boosts.
Another a key point to take into consideration is simplicity. Once you begin playing, you can see how simple the interface is. It is possible to adopt the action. Although almost anything is self-explanatory, you can find tutorials to guide you through. Thus giving players it's ease of use they need to get comfortable with the overall game. Once you're moved in, you actively continue playing the game. That's fundamentally the formula to earning an addictive game - focus on what your consumers need and keep things simple. Well, at least, it worked for them or anything else.
Issues feels uncanny how big is a simple mobile app might be, and how much revenue it can pull in substitution for the developers. Consider other popular apps like Angry Birds and Talking Tom, they offer something fun, simple and simple to use. Just like what we should have recently discussed. Each one has something alike, they have got developed a product that's ideal for most effective and quickest, nothing too complicated.
That is certainly how Clash of Clans stands out from other MMO games available. The truth is, they advertise a whole lot, but it is really the intuitive gameplay that keeps players returning to it.
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